Fed II Star newsletter - masthead The weekly newsletter for the Fed II game by ibgames

2005 REVIEW OF THE YEAR

<< Oct Dec >>



NOVEMBER

New command 'DI SYSTEMS' meant the lazy could get a list of all the star systems in Fed without having to leave the comfort of their favorite bar and actually fly to the link.

POs were given the power to close their star systems and stop visitors from flying in through the link. And to open them again, obviously!

Bella started to implement the commands POs could use to manage their planetary economies, allowing them to look at the details of their exchange by commodity group, adjust the spread between buying and selling price, and change the stock levels.

The requirement that wannabe-POs should reserve their planet name first (by paying over slithy toves) was lifted, so there is now no monetary price on getting a planet (not in real-world dollars).

There wasn't much else that was visible to players, because Bella was beavering away on background code to do with planets.

Less than a month after her Halloween party, Diesel threw open the bar to Thanksgiving revellers, with party poppers and fireworks and free drinks. Another scavenger hunt was held with fiendish clues baffling contestants.

Filbert released his very useful Fed Planet Sim program, that lets planet designers walk around their maps and spot mistakes before submitting the files to be put in the game.


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