Fed2 Star - the newsletter for the space trading game Federation 2

The weekly newsletter for Fed2
by ibgames

EARTHDATE: January 22, 2017

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HOW MUCH CODE WOULD A CODER CODE IF A CODER COULD CODE CODE?

by Hazed

Alan told me last week that there are 65,000 lines of code in the various files that make up Fed2 (rounded down to the nearest thousand, to take account of the blank lines in the files).

That’s a lot of code. But not as much as classic Fed, which ran on Genie then AOL. That had around 120,000 lines – because it was written in C which is a lot less efficient a language.

Not bad for a program written and maintained by just one person.

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