Fed2 Star - the newsletter for the space trading game Federation 2

The weekly newsletter for Fed2
by ibgames

EARTHDATE: January 22, 2017

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MOVEMENT RESTRICTIONS DURING CLOSE RANGE FIGHTING NOW IN PLACE

by Hazed

The code is now in the game to make it just that bit harder to escape when you are engaged in a close range fight.

In order to get away from your opponent, you will have to open the range right up before you can use movement commands to leave the fighting location. This applies when you are in close range or either of the intermediate ranges.

Don’t forget that while you are opening up the range your opponent could well be closing again so you will have to be quicker at typing in the ‘OPEN RANGE’ command.

Once you have made it out to the first intermediate range you can also ‘FLEE’ which will move you safely to the interstellar link, but of course your ship will sustain damage on the way.

Now Alan will write the code to make the game deal with multiple weapons. He is also looking at a couple of bugs that a player reported in laser fire.

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