Fed2 Star - the newsletter for the space trading game Federation 2

The weekly newsletter for Fed2
by ibgames

EARTHDATE: April 12, 2015

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FIXING BUGS IN THE NEW SECOND PLANET AUTO-LINK CODE

by Hazed

I have been spending my free time over the last week testing the new command to auto-link a planet into an existing system – yes, the code is done! Assuming nothing drastic goes wrong, the code should be ready to go live in two weeks. (Where have I heard that before?)

This section of code is for second planets only – third and subsequent planets will come later.

It’s only going to work if your star system’s space map comes from one of the stock star systems. It requires the link/orbit location to be in the usual place (location 460) and the place where the orbit for the new planet will go to be empty (loc 461).

So if you designed your own star system, and the space map is different from the stock space maps, you will have to get a second planet the old fashioned way.

I will give you all the details about the new command and how it works in the next Fed2 Star.

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