As I asked who was awake on the comms and could help me to come up with this week's Top Ten, a few sleepy voices responded. This lead me to suggest the topic for this issue of the Star: the top ten reasons to stay awake in Fed. Here's what the players came up with.
10. |
You'll miss the chance to help construct the top ten. |
9. |
Because that alien armada decending on your planet ISN'T a dream! |
8. |
Because you might hit the wrong fkey. |
7. |
Someone will creep up on you and paint your face green. |
6. |
You may sleep walk in Fed, or say things on the comms you don't mean. |
5. |
Because the written word "Qwerty" is not a nice word in most alien languages. |
4. |
You won't be able to contribute to all the serious conversations about important subjects that we have on the comms. |
3. |
Flying your spaceship while asleep is very dangerous - you might crash into an asteroid. |
2. |
Because you really DON'T have wings, especially on Graveyard. |
And the number one reason to stay awake in Fed is... |
1. |
Whether it be in your dreams or nightmares, Arlene will be there... |