The weekly newsletter for Fed2 by ibgames

EARTHDATE: January 18, 2009

Official News page 4


HOMESICK WORKERS THAT WOULDN'T STAY AWAY FROM HOME

by Hazed

Airport upgrades which allow Magnates to assign workthings from one planet to another were introduced during the news hiatus, and reported on by Trashley. But a few days after they became available, one Magnate noticed something odd: when she assigned workers to move from their home planet to another world in her star system, they would stay there for a while but then at the next reset, they'd all head back home again.

Clearly, they were homesick, and wanted to go back to the world of their birth where everything was familiar and the food didn't taste funny.

Well, that's not what Bella intended at all, so ignoring the wishes of the migrant workers, she fixed the problem so that there is now no return for them. They can't desert their posts to run back home, but will stay where they are put until you choose to move them again.

In the process, a bug in the 'DI POPULATION' calculation was discovered which meant that the correct number of workers wasn't being shown. That's been fixed too.

Thanks to Brookerf who reported these bugs and who gave exactly the right amount of detail in her bug report to enable Bella to see what was causing the problem.


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